2 comments on “Saving and Loading Games With C/C++

  1. Good day, I’d like to ask. How will you code these in C programming style? I find including this in our group project interesting. Thank you very much :D

    • If you know C it shouldn’t be too hard. I’d recommend using the data structure like I did and just pass it to functions for loading and saving. It would be simple to use a global variable for the instance of the game save. You could even have pointers to the saving and loading functions inside the struct and just invoke them as needed.

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